I have been 3D Generalist , Maya Technical artist , ZBrush Artist , Motion Builder user and TD since 2000.
in addition I have Done
Game Asset Modeling and Texturing
Crowd animation TD and supervisor
3D character Modeling ,modeling ,texturing ,rigging ,design and effects ( fur ,hair ,cloth , muscle )
I Love Challenging Projects
and I have always been eager to find New solutions to Increase production pipeline Speed
while maintaining quality