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$20 USD / hour
Flag of CANADA
brampton, canada
$20 USD / hour
It's currently 8:50 PM here
Joined September 28, 2017
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Amandeep B.

@asinghbhullar

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$20 USD / hour
Flag of CANADA
brampton, canada
$20 USD / hour
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Unity Developer

Hi, I'm Amandeep Bhullar, a highly experienced and passionate game developer with over 4 years of expertise in bringing interactive and engaging games to life. Specializing in Unity development, I have a strong background in C#, shader programming, and 3D mathematics, allowing me to create immersive gaming experiences. My portfolio showcases a variety of projects, from solo developments like 'Bluffmaster' to team-based projects at Relish Studios, where I contributed significantly to the development of over 10 mini-games. I have a knack for multiplayer game mechanics, having implemented them in various games using platforms like Photon and Nakama. Additionally, my experience in AR development using Vuforia has enabled me to venture into creating augmented reality experiences, further diversifying my skill set. I pride myself on my ability to write maintainable, extensible, and scalable code, ensuring that every game I work on not only meets but exceeds performance expectations. My commitment to optimizing game code and creating visually stunning effects has been a consistent aspect of my career. Whether you're looking to develop a new game from scratch, enhance an existing one, or integrate unique multiplayer elements, I'm here to bring your vision to life with professionalism and creativity. Let's collaborate to create gaming experiences that captivate and engage!

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Portfolio

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Experience

Game Developer

Relish Studios
Jun 2022 - Present
At Relish Studios (since June 2022), as a Unity Developer, I've developed over 10 mini-games for PCH+, including Basketball and Bowling. My role involved creating tools for lighting, developing shaders and VFX, and optimizing game performance. I also handled regular maintenance, including bug fixes and code refactoring, showcasing my skills in Unity development, shader programming, and game optimization in a dynamic team environment.

Game Developer

Chicmic
Jan 2015 - Jul 2017 (2 years, 6 months)
At Chicmic (2015-2017), as a Game Developer, I led 'Bluffmaster,' creating it entirely, including game logic, multiplayer integration (Photon), and AI development. In a 24-hour challenge, I built 'Blocks Multiplayer' from scratch, emphasizing rapid development and deployment. For 'Bhabhi,' I focused on multiplayer functionality (Nakama) and dynamic game logic. I also developed a digital version of Ludo, integrating multiplayer elements.

Education

Master's of Computer Applications

Panjab University, India 2012 - 2015
(3 years)

Bachelor's of Computer Applications

Punjabi University, India 2009 - 2012
(3 years)

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